load_bmp
このグローバル関数は、MS Windows BMPファイルをピクセルのarray2dにロードします。
#include <dlib / image_io.h>
template <
typename image_type
>
void load_bmp (
image_type& image,
std::istream& in
);
/*!
requires
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
ensures
- #image == the image of the MS Windows BMP file that was available
in the input stream in.
- #image[0][0] will be the upper left corner of the image
- #image[image.nr()-1][image.nc()-1] will be the lower right
corner of the image
- Performs any color space conversion necessary to convert the
BMP image data into the pixel type used by the given image
object.
throws
- image_load_error
This exception is thrown if there is an error that prevents us
from loading the image. If this exception is thrown then
#image will have an initial value for its type.
- std::bad_alloc
If this exception is thrown then #image will have an initial
value for its type.
!*/
// ----------------------------------------------------------------------------------------
template <
typename image_type
>
void load_bmp (
image_type& image,
const std::string& file_name
);
/*!
requires
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
ensures
- opens the file indicated by file_name with an input file stream named fin
and performs:
load_bmp(image,fin);
!*/